A character gains one skill level every 100 Weapon Skill Experience points and with that his/her particular stats increase depending on the weapon used. Metal Bat: 300: 150: 1: Bought in Parm and the Steamer. Towns consist of friendly people to talk to and shops to visit and play the consumer. So you can have 5 stars with a move/magic without using it. The following is a list of weapons from Grandia II. Blunt weapons can be equipped by Justin, Sue, Milda and Liete. levels and weapon/magic skills if you haven't practiced them much yet. Characters who use weapon during battle will receive Weapon Skill Experience points. All weapons grant +1 SP per level. The higher the weapon level the more the character needs to use it to level up. Swords are Ryudo's weapon of choice. Officer's Baton-50: 1: Found on Marna Road. Huh. Remember, the only way you will get new spells/skills is by practice! Weapons are divided into different classes, including swords, maces, axes, whips and knives. By gaining levels your statistics will be changes as I noted by "Boost by gaining". I can't say the others cause I forget them (haven't played the game in awhile). Blunt weapons can be equipped by Justin, Sue, Milda and Liete. Certain weapons have elemental attributes. Miner's Hammer-150: 1: Found in Leck Mines (1). The best weapon for Ryudo is obviously the Granasaber. All of them. Weapon skills are much easier to train then general experience, especially when you use the right moves. The following is a list of weapons from Grandia II. The exception is that Liete cannot equip Maces or Hammers (Anything with either of these icons: , ) (Oddly enough though, the 100 Fire Mace cannot be equipped by Liete, but the 100 Mace can). The monsters on the God of Light mountain are good for gaining levels, and for magic skills, head back to the West Misty Forest. It shows our current weapon levels, as well as telling us which stats increase when each one levels up. Basics. Certain weapons can be used as an item during combat. Swords, for example, increase strength by 1 and wit by 2. Quick and powerful. Blunt Weapons. +7 Attack. Certain weapons have elemental attributes. 17000 8500 Cyrum Kingdom (Revisit) Icefang Sword +122 Blizzard-based. Characters who use weapon during battle will receive Weapon Skill Experience points. +11 Attack. Certain weapons can be used as an item during combat. But they also all have more unique, specialized gains. With the DungeonScope, we can see another 10G up in the upper-left there. A character gains one skill level every 100 Weapon Skill Experience points and with that his/her particular stats increase depending on the weapon used. Unlike many JRPGs, most party members can equip different classes of weapon although some weapons are exclusive to particular characters. Justin and Sue both got six hits off in that battle. The higher your level with a particular weapon, the less XP you get per use. 18000 Ugly fellow in that minecart there. Grandia is a role-playing video game, ... Once a particular weapon/magic spell is used a number of times in battle, its Skill Level is raised. Exploration There are two types of locations in Grandia III; towns and dungeons. 2: You win mp each time you level one element, you win Sp each time you level one weapon. FOX. I think it's best the level up at the Raul Hills. The exception is that Liete cannot equip Maces or Hammers ... +60 Attack; +12 Magic Power Level. +10 Attack. Justin gets another mace level out of those two and their spider-loving friend down the road a bit. The following is a list of weapons from Grandia. I'll update it ASAP By using a kind of weapon much it's skill experience will grow and you'll gain levels on that. 1: you increase the star of the move/spell by leveling (using) the element of the magic (ex water for healing spell ) or if you use the weapon of the move. 1 Swords 2 Blunt Weapons 2.1 Maces and Hammers 2.2 Rods and Staves 3 Axes 4 Knives 5 Whips 6 Projectiles 6.1 Bows 6.2 Shurikens & Boomerangs Swords can be equipped by Justin, Gadwin, Rapp, Milda and … Attack drops enemy's DEF level. 14000 7000 St. Heim Papal State (Revisit) Blazing Sword +120 Fire-based.
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